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Tuesday, May 1, 2012

Multiplayer Computer Games are Big Business for Small Devices

Greg Flakus of voanews.com writes:

Millions of people are addicted to playing games on mobile devices, with rivals and teammates spread around the world. A company in Austin, Texas has developed such a game, known as a mobile multiplayer online game, for the Apple iPhone and iPad, basing it on a pen-and-paper game that was popular in the 1970s called Traveller.

Traveller AR is a game that takes players to the far corners of space on a small screen. The space ship exists in a virtual world of vast dimensions, but you see it on an iPhone.

Brothers Tony and Kieran Howlett grew up playing the old Traveller game and developed the online version at their Austin-based company, IngZ Inc.

Tony says they modified the game for remote, online players. “We create missions, we have what we call a mission system," he said.

Don Ballew of Fort Gibson, Oklahoma, has been on many missions. “If you get bored, you can just pull your pad out and pick up right where you left off no matter where you are at," he said.

Ballew, who spoke to VOA via Skype, is a big Traveller AR fan and says he seldom has trouble finding another member of his player group. “We are scattered all over the world, so, in our little group, there is usually somebody online at some point in time during the day," he said.

While the game can be played as a peaceful venture, players can find their ship destroyed in a fight. “That's part of the thrill of the game, you never know what you are going to run into," said Ballew.

No problem, says Tony Howlett. His company sells ship insurance. “So if your ship blows up and everything on it blows up, you survive and we will give you a new ship, but it won't have any of the things you added to it," he said.

Although only a small percentage of players buy extra features, Kieran Howlett says being tied into Apple's large customer base makes it lucrative. “Once they approve you, you are in their store and you benefit from their resources and distribution, and then you have to follow their rules," he said.

Creating the virtual space world of Traveller AR was an undertaking that involved around 30 computer programers, as well as artists and designers.

Computer programer Chris Kauffman said, “It is a lot of different people working in a lot of different areas. I am not much of a visual artist, but I can take the pictures that you give me, and I can make them move around.”

Tony Howlett says the ultimate attraction of these role-playing games is the opportunity they give players to momentarily leave their ordinary life behind. “They may work a regular job during the day, but here they are in this giant space ship, and they are the king of the universe," he said.

Traveller AR is now in the beta testing phase, but it has already become one of the top 20 role-playing games in Apple's online store, and the Howlett brothers are working on other applications they hope will also meet with success online.

 

Originally published on voanews.com
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Opinion Articles

Sponsor our coverage of Mobile World Congress 2014

Mark Bridge writes:

Would you like to be part of our Mobile World Congress coverage?

Mobile World Congress is Europe’s biggest mobile communications industry show. It runs from 24th - 27th February next year in Barcelona and is expected to welcome over 70,000 attendees and around 2,000 exhibitors.

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Ruthless logic is revolutionary: we talk smartphones and customers with Kazam

Interview with Chief Marketing Officer James Atkins

Mark Bridge writes:

Earlier this month, London-based smartphone company Kazam announced seven new Android handsets. That's pretty impressive... and is an even more noteworthy feat when you consider the company didn't even exist at the beginning of the year.

Author: The Fonecast
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Printed interactive Bluetooth-enabled books and posters are just around the corner

Mark Bridge writes:

Imagine books that could automatically link with your tablet as you touched the pages. Or posters that reacted to your fingertips and displayed the results on your smartphone. It seems this kind of Bluetooth-enabled interactivity is just around the corner, thanks to tiny low-power processors and a patented printing process that doesn’t require specialised equipment.

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Banking on good customer service?

How mobile technology is changing the banking sector

The future of customer service is to bridge the gap between the smart consumer with the smartphone and the bank holding his or her financial assets. Even though mobile applications are becoming increasingly powerful customer touch points, many banks are failing to leverage them in order to engage with consumers.

Mandip Shergill, Account Executive at Genesys, looks at how banks can maintain and strengthen the customer relationship in the mobile channel.

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Facebook is a mobile company – are you?

Ashley Gilmour writes:

A quick fact: nearly half of Facebook’s advertising revenue now stems from mobile ads.

That’s right – of the social network’s $1.8 billion (£1.1 billion) generated in the third quarter of 2013, 49% of it was made up of mobile advertising revenue. Last year, the channel represented only 14%.

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