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Tuesday, May 1, 2012

Multiplayer Computer Games are Big Business for Small Devices

Greg Flakus of voanews.com writes:

Millions of people are addicted to playing games on mobile devices, with rivals and teammates spread around the world. A company in Austin, Texas has developed such a game, known as a mobile multiplayer online game, for the Apple iPhone and iPad, basing it on a pen-and-paper game that was popular in the 1970s called Traveller.

Traveller AR is a game that takes players to the far corners of space on a small screen. The space ship exists in a virtual world of vast dimensions, but you see it on an iPhone.

Brothers Tony and Kieran Howlett grew up playing the old Traveller game and developed the online version at their Austin-based company, IngZ Inc.

Tony says they modified the game for remote, online players. “We create missions, we have what we call a mission system," he said.

Don Ballew of Fort Gibson, Oklahoma, has been on many missions. “If you get bored, you can just pull your pad out and pick up right where you left off no matter where you are at," he said.

Ballew, who spoke to VOA via Skype, is a big Traveller AR fan and says he seldom has trouble finding another member of his player group. “We are scattered all over the world, so, in our little group, there is usually somebody online at some point in time during the day," he said.

While the game can be played as a peaceful venture, players can find their ship destroyed in a fight. “That's part of the thrill of the game, you never know what you are going to run into," said Ballew.

No problem, says Tony Howlett. His company sells ship insurance. “So if your ship blows up and everything on it blows up, you survive and we will give you a new ship, but it won't have any of the things you added to it," he said.

Although only a small percentage of players buy extra features, Kieran Howlett says being tied into Apple's large customer base makes it lucrative. “Once they approve you, you are in their store and you benefit from their resources and distribution, and then you have to follow their rules," he said.

Creating the virtual space world of Traveller AR was an undertaking that involved around 30 computer programers, as well as artists and designers.

Computer programer Chris Kauffman said, “It is a lot of different people working in a lot of different areas. I am not much of a visual artist, but I can take the pictures that you give me, and I can make them move around.”

Tony Howlett says the ultimate attraction of these role-playing games is the opportunity they give players to momentarily leave their ordinary life behind. “They may work a regular job during the day, but here they are in this giant space ship, and they are the king of the universe," he said.

Traveller AR is now in the beta testing phase, but it has already become one of the top 20 role-playing games in Apple's online store, and the Howlett brothers are working on other applications they hope will also meet with success online.

 

Originally published on voanews.com
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Opinion Articles

Last week at The Fonecast: 21st January 2013

Slip slidin' away

Mark Bridge writes:

There’s plenty of snow disrupting the UK – but, thanks to the mobile telecoms industry, thousands upon thousands of people are able to work from home. We’re all feeling pretty pleased with ourselves right now, aren’t we?

Pedestrians may have been skating down pavements but a different kind of trouble on the high street dominated much of last week as music, DVD and occasional mobile phone retailer HMV went into administration.

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That application on your smartphone could kill you

New study looks at the accuracy of apps that provide feedback on medical conditions

Mark Bridge writes:

Smartphones and health are linked in many positive ways, from remote patient monitoring via a mobile network to applications that enhance medical education.

However, patients are being warned not to assume their smartphones are as smart as they might appear.

Author: The Fonecast
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"I am late middle-aged, not an idiot!"

Iain Graham writes:

“I am late middle-aged (ok I’m 62), not an idiot!”

This is a phrase I seem to be using more and more frequently, either out loud to bright young things or silently to myself in utter frustration of modern ‘must have’ gadgets.

Author: The Fonecast
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Last week at The Fonecast: 14th January 2012

Harder, better, faster, stronger...

Mark Bridge writes:

Oh, how the mobile industry loves a superlative. Much like the work ethic celebrated by Daft Punk (or Kanye West, if you prefer), it’s always looking for a new angle.

Author: The Fonecast
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TheFonecast.com newsletter: 7th January 2013

Time to catch up with everything mobile

Mark Bridge writes:

Happy New Year!  It’s been three weeks since our last newsletter and a fortnight since our podcast of mobile predictions for 2013, so there’s plenty to catch up with.

Author: The Fonecast
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