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Monday, July 30, 2012

Hollywood plugs in to tech start-ups

Elizabeth Lee of voanews.com writes:

Smart phones and tablet computers have become so popular that they are now a part of everyday life for many people around the world. These devices have also prompted an explosion of mobile applications. Hollywood is plugging in to this potentially profitable world of new technology.

Matt Kozlov may be the head of a start-up technology company, but his office is located in an upscale part of town with beautiful views and it's not unusual if he sees a movie star going up the elevator of his building.

“I'm working with some of my childhood heroes right now, which is something a lot of people can't say,” Kozlov brags.

He is working with big names such as singer and actor Jennifer Lopez and director John Woo. Kozlov's company, Moonshark, makes games for mobile devices.

“It's an exploding marketplace,” he explains. “Right now there are hundreds of millions of devices out there right now that we can reach. And these devices have turned eight-year-old kids, 40-year-old moms into gamers in a way we've never seen before.”

Kozlov says while consumers have a choice of hundreds of thousands of game applications created by different companies, Moonshark has a unique competitive advantage.

“We are the only mobile gaming company backed by an agency,” he notes.

Kozlov's office is in the building of one of the largest talent agencies in the world, Creative Artists Agency, CAA. The agency developed Moonshark and partnered with wireless technology company Qualcomm to make the company a reality.

“The biggest, biggest obstacle to mobile gaming companies is discoverability. How do people find your app?  How do you cut through the clutter?  We can pick up the phone and within a week, be in the room pitching the idea to a major mega A-list celebrity,” Kozlov says. “And that's something really no one else can do.”

CAA's Matt Mazzeo says these days, the talent agency not only finds jobs or negotiates contracts for actors and athletes, it is also helping celebrities get plugged in to the Internet so they can reach their fans in a different way.

“Increasingly clients at the agency think about digital and need to think about digital as it relates to their long-term career,” Mazzeo says.

CAA has founded five tech companies that range from sports to education to entertainment. The agency comes up with the idea, finds the best people for the job and uses its network of contacts to find funding for the start-ups.

“Our clients are going to continue to move into entirely new areas of storytelling and new ways of distribution,” Mazzeo says.

Jennifer Lopez is helping with Moonshark's first application, a finger break-dancing game called 'Dance Pad'. She consults on the dance moves and will help promote it. Moonshark is also working with international action director John Woo on an action game expected to be released the end of this year.

Originally published on voanews.com

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Opinion Articles

Smart software for smart products

From cooking pots to cars and aeroplanes, the products of the future will be increasingly intelligent - able to communicate and cooperate with humans, other devices and their environment. EU-funded research is assisting this smart products trend that promises to make everyday life easier, more comfortable and productive.

Anyone who has ever tried to install a new entertainment system in their home, fit a child seat in their car correctly or learn how to use a new hi-tech kitchen appliance knows just how complicated and frustrating some products can be. Paper instruction manuals are often hard to follow and getting two or more devices or components to work together can be a nightmare. But what if the products themselves could tell users and each other what to do?

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Mobile gaming past, present and future: an interview with Sandy Duncan of YoYo Games

Mark Bridge writes:

If you want to understand mobile gaming, from the commercial side of game development to the current trends in game design, Sandy Duncan is a great person to talk to.

He spent over 16 years at Microsoft, initially working with PC manufacturers and latterly setting up the company’s Xbox game console business in Europe. He’s an enthusiastic gamer. And, for the last six years, he’s been CEO of YoYo Games.

I started my conversation with Sandy by asking him why there was so much interest in mobile gaming when PCs and dedicated consoles were always going to be more powerful than smartphones.

Author: The Fonecast
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Last week at The Fonecast: 24th September 2012

Apple loses Google Maps… and quite a few major landmarks

Mark Bridge writes:

Oooh, a new phone. It’s running a powerful new processor, it has a large edge-to-edge toughened glass display and its model name bears the familiar ‘i’ suffix. Hang on a moment. Suffix?  Yes, suffix. This isn’t a new Apple device but Motorola Mobility’s first Intel-powered Android smartphone, the RAZR i.

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Windows Phone - Life after Android and iPhone

Windows Phone - Life after Android and iPhone

3 months using a Nokia Lumia 800

James Rosewell writes:

The last time I used a Microsoft based mobile phone was 2008 in the form of the HTC Hermes. Since then Apple and Android have dominated my mobile life. It was therefore with more than a little trepidation that I switched over to Windows Phone 7.5 in the form of the Lumia 800 in July this year. Since then I’m continually being asked what I think of the phone and the operating system. Here are my experiences and thoughts.

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Article rating: 4.0

Smartphones, mobile apps and social networking in medical education

Mark Bridge writes:

I wasn’t supposed to be at this year’s AMEE 2012 conference in Lyon. AMEE is the Association for Medical Education in Europe, which - as you can probably guess - has very little direct connection with the mobile phone industry. However, my wife was going because she works in medical education. Me?  I fancied a trip to France.

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