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ExclusiveLayar Augmented Reality browser now available on Symbian mobile phones

The Layar mobile augmented reality browser is now available for a number of Symbian S60 and Symbian^3 handsets. It overlays online digital content on top of a ‘real world’ image from the phone’s camera.

Users with the Nokia N8, Nokia C7, Nokia C6-01, Nokia E7, Nokia N97 and N97 mini devices can download the Layar Reality Browser from the Ovi store.

ExclusiveFacebook acquires mobile messaging service Beluga

Facebook has acquired cross-platform mobile messaging service Beluga. The service works with most mobile devices and desktop web browsers, enabling users to send individual or group instant messages.

In a statement on their website, the Beluga management team said “Beluga and Facebook are committed to create new and better ways to communicate and share group experiences. For now, Beluga will continue to function as it does today. We'll be providing more details on future plans for Beluga in the coming weeks.”

ExclusiveMasabi UK train ticket app now works on most feature phones and smartphones

Mobile ticket technology company Masabi says the mobile rail ticket purchase application it developed for thetrainline.com now supports most smartphones and conventional handsets.

Mobile users can search train times and buy tickets using a credit or debit card before picking up their tickets at the station. The application will also display tickets as secure on-screen barcodes when rail operators start supporting this feature.

ExclusiveThe HTC ChaCha won't be your Spanish slave

History is full of product names that didn't translate very well. Some people can't think about the Lancia Y10 without hearing chicken noises - while Portuguese purchasers of Kagome fruit juices probably think of a less-pleasant sound.

The latest on the list is the HTC ChaCha 'Facebook phone', which is being renamed for the Spanish market.

ExclusiveMobile entertainment market will grow by $21 billion within 5 years

A new report from Juniper Research says the worldwide Mobile Entertainment market was worth $33 billion last year, with this figure expected to reach $54 billion in 2015. It says the rise will be driven by smartphone adoption and an increase consumer-oriented application downloads.

The combination of app stores and smartphones are described as having created 'an unprecedented level of awareness and usage of services' including social media, games, video and streamed music.

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