Categories
Close
Menu
Menu
Close
Search
Search

Featured Articles

RSS
123

Opinion Articles

News

Google will stop calling games 'free' if they offer in-app purchases

Mark

Share:

Print

Rate article:

No rating
Rate this article:
No rating

The European Commission says Google has agreed to change its policies in response to EC proposals about mobile gaming and in-app purchases.

In December 2013, the EC said games advertised as ‘free’ shouldn’t mislead consumers about the true costs. It also said consumers “should be adequately informed” about payment arrangements and shouldn’t be charged without giving explicit consent.

Apple, Google and the Interactive Software Federation of Europe were asked to provide concrete solutions to the concerns raised.

According to a recent EC statement, Google has decided on a number of changes that’ll be in place by the end of September. These include not using the word ‘free’ when games contain in-app purchases, developing guidelines for app developers and introducing measures to help monitor apparent breaches of EU consumer laws. It has also adapted its default settings so that payments are authorised before every in-app purchase unless a consumer changes these settings.

The EC also notes that “no concrete and immediate solutions have been made by Apple to date to address the concerns linked in particular to payment authorisation” although Apple has proposed to address those concerns. It says EU Consumer Protection Cooperation authorities “will continue to engage with Apple to ensure that it provides specific details of changes required and put its practices into line with the common position”.

Neelie Kroes, EC Vice President responsible for the Digital Agenda, said “The Commission is very supportive of innovation in the app sector. In-app purchases are a legitimate business model, but it’s essential for app-makers to understand and respect EU law while they develop these new business models.”

Any enforcement or other legal action is the responsibility of national authorities. Earlier this year, the UK’s Office of Fair Trading introduced new principles for game developers to help ensure their games didn’t break the law.

Comments

Collapse Expand Comments (0)
You don't have permission to post comments.

Recent Podcasts

ExclusiveJohan Lodenius of MediaTek talks about wearable devices, smartphone evolution and the importance of driving costs down

This year's Mobile World Congress was notable for the number of product launches by handset manufacturers. To get a better understanding of smartphone manufacturing, we spoke to Johan Lodenius of semiconductor company MediaTek.

He gave us a simple overview of how 'fabless' manufacturing works, discussed developments in smartphones and wearable devices, contemplated the end of the PC era and talked about the importance of driving costs down.

ExclusiveMobile payments, new smartphones, wearable devices, connected cars, CeBIT and David Cameron

This week's programme opens with a quick look at David Cameron's commitment to 5G technology and the Internet of Things, which was made in a speech at CeBIT.

Iain and Mark then move on to talk about the other big mobile news headlines from the past few days, including the forthcoming Paym m-payment service, new HTC and LG smartphones, the growth of Chinese handset manufacturers, wearable devices, in-car connectivity and damaged iPhones.

ExclusiveThe rise of OTT messaging and the future of SMS: we talk to Stacy Adams of mBlox

Messaging was very much on the agenda at Mobile World Congress this year, following Facebook's announcement that it was planning to acquire WhatsApp in a 19 billion dollar deal. So if the future for this type of internet-based 'over the top' messaging service looks good, what does this mean for SMS?

To find out more, we spoke to Stacy Adams of mBlox to learn what was happening in the messaging world, to find out how SMS is being integrated with mobile apps - and to discover some of the other ways SMS was being used by businesses today.

ExclusiveWe talk about 4G LTE coverage and device sensors with OpenSignal at Mobile World Congress

Even at Mobile World Congress, the relevance of the mobile network operator can sometimes be forgotten. So for a different perspective on this year's event, we spoke to Samuel Johnston from British mobile crowd-sourcing firm OpenSignal.

Samuel discussed the announcements from MWC14 and OpenSignal's latest report into 4G LTE coverage around the world, as well as giving us an exclusive insight into OpenSignal's next research subject.

RSS
First567810121314Last

Follow thefonecast.com

Archive Calendar

«May 2026»
MonTueWedThuFriSatSun
27282930123
45678910
11121314151617
18192021222324
25262728293031
1234567

Archive