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Friday, October 25, 2013

The impact of iOS 7 on mobile app developers

Anton Faulconbridge writes:

It’s the latest tech update that everyone is talking about; for good or for bad, iOS7 is here and it’s something that all mobile app developers need to take into consideration. So, how have these changes to Apple’s system had an impact on third party apps?

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Face value

The first thing you notice when you start up iOS7 is the facelift that Apple have given their themes. The redesign has made it stark, minimal and yet dynamic in appearance, making full use of zoom and slide animations. This appearance is very different to the previous versions, making purpose built apps for Apple look outdated instantly. Many of the big players in the game like Twitter and Facebook were obviously aware of the significance of these changes and were able to release an update shortly after iOS7 was launched. Other mobile developers were not so fortunate and have had to completely overhaul their apps in an effort to keep them current.

How it feels

It isn’t just the look that has changed, but also the feel of how these apps operate. Previously, most apps worked on a layer base – clicking through navigation to get where you want to be. However, the minimalist nature of this update has forced many apps to adopt a more swipe-based interface. This means that now, instead of clicking through navigation menus, you simply swipe horizontally to get to the app’s most used features. This means that before, where many app developers only had to think about compatibility, there is now reason to consider the way in which the entire app works.

Compatibility

This really is the big issue when it comes to new software and mobile apps. If you haven’t been updating your app as the new updates roll in then you’ll probably find that your app no longer works effectively on the new systems and definitely no longer looks the part after the iOS7 drop. You might find that if your app requires a lot of memory to run then it will completely crash older devices or freeze on newer models. Unless you follow Apple closely and have a good idea of the changes that these updates will bring, a lot of the compatibility issues can only be worked out after the official launch.

Death of Novelty

Some of the most popular apps on the old systems include the novelty apps like flashlights and spirit levels, among others. Thanks to new additions to iOS7 these apps have been made completely redundant, forcing many mobile app developers to come up with new ideas for money making software. In a way this is encouraging for app developers as they created a feature so useful that Apple have integrated it in all their devices; however it is more than likely they received little or no compensation for their contribution. This means that many developers will need to come up with entirely new projects that are not already an existing feature of Apple devices but would be used on a regular basis – a very tricky task as Apple is constantly evolving.

So far we can see that iOS7 is having a massive impact on mobile app developers so far, and with various bug fixes and additional updates coming out this trend is set to continue.

Anton Faulconbridge is CEO of RantMedia, a mobile app development agency based in Cardiff.
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Opinion Articles

The art of accessory sales is changing

Mark Bridge writes:

We're told it's not merely 'sales'. No, it's an art. "The art of selling". And with over 4 million hits on Google, you could easily argue that the art of selling is more popular than painting.

The same goes for the two sub-categories of cross-selling and up-selling. They're arts as well, you know. Mystic and creative disciplines...

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Secure mobile phone calls explained

The security of 3G and GSM mobile phone calls has been questioned recently. Mark Bridge spoke to Dr Simon Bransfield-Garth, Chief Executive of Cellcrypt, at Mobile World Congress to find out how real the problems are. The interview was included in our podcast on 19th February 2010; here's an edited transcript of the interview:

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‘The App is Dead. Long Live the App’ at Mobile World Congress

James Rosewell writes:

Apps (defined as games, information services, social networking video and web content among other things) dominated MWC10 with debate focused on the provision of radio network capacity to support them, the technologies used to create them and the methods for Mobile Network Operators (MNOs) to monetise them. Given the fragmentation in technology and the investment needed from MNOs to provide capacity coupled with a lack of reward for MNOs, we would be forgiven for thinking the App as we know it is not long for this world. However new technologies offering broader platform support, plus smart network investment coupled with new business models, mean the App will evolve and come of age ready for 2011.

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Windows Phone 7 Series at Mobile World Congress

Mark Bridge writes:

We queued in the rain outside the Catalonia Barcelona Plaza hotel. We sat on the floor in a basement room. And we watched on TV as Steve Ballmer announced Windows Phone 7 Series.

The life of a reporter is not a glamorous one.

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HTC Smart could start a smartphone price war

Mark Bridge writes:

I’ve previously talked about a report from 2009 which warned how touch-screen phones that weren’t true smartphones were pushing down ARPU. Consumers thought they were buying something that was relatively advanced but were being seduced by form over function.

This week HTC stepped in to the arena with the HTC Smart, described by HTC's Peter Chou as "a more-affordable smartphone". Although it may not fit everyone’s definition of a smartphone, it certainly ticks most of the boxes. It has an open operating system, Qualcomm’s Brew platform, which has over 18,000 available applications and has been installed on over 1200 handset models worldwide.

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Recent Podcasts

Reviewing our 2015 mobile industry predictions... and looking forward to 2016

Podcast - 15th January 2016

Iain Graham, James Rosewell and Mark Bridge return to review their mobile industry predictions from last year. Which mergers, partnerships and developments did they forecast correctly... and which didn’t work out as planned?

Later in the programme, the team anticipates some of the topics that will be hitting the headlines during 2016.

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Podcast from Mobile World Congress 2015

Podcast - 6th March 2015

Mark Bridge learns about the mobile technology trends at Mobile World Congress 2015 by chatting to James Rosewell of 51Degrees, Dr Kevin Curran from the IEEE and Chris Millington of Doro.

They talk about wearable devices, wireless charging, mobile operating systems and much more... including some of their favourite products from the exhibition.

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Looking back at February: from security scares to multiple MVNOs

Podcast - 27th February 2015

We're taking a look back at the biggest mobile industry news stories from February 2015, including allegations that the UK's security service tried to breach SIM card security by hacking into one of the world's biggest SIM producers.

We also talk about the planned BT and EE merger, the creation of two new UK virtual networks, some acquisitions in the mobile payment arena and a new Ubuntu smartphone.

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Interview with Chris Millington of Doro about mobile retailing, wearables and technology for older consumers

Podcast - 24th February 2015

In today's programme Mark Bridge talks to Chris Millington, who's Managing Director for Doro UK and Ireland.

They discuss the state of mobile retailing in the UK, the future of wearable devices and - as you might expect - smartphones for seniors.

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A month of mobile: O2 counts on 3, Microsoft counts to 10 and Apple counts its profits

Podcast - 30th January 2015

We're back with a month of mobile industry news, including takeover talks and takeover rumours. O2 and Three are said to be discussing a merger... but is there any truth in the suggestions that BlackBerry could be up for grabs?

We also discuss Apple's record-breaking quarterly figures, the highlights of CES and the launch of Microsoft Windows 10, as well as saying farewell to the current version of Google Glass.

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