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Friday, October 25, 2013

The impact of iOS 7 on mobile app developers

Anton Faulconbridge writes:

It’s the latest tech update that everyone is talking about; for good or for bad, iOS7 is here and it’s something that all mobile app developers need to take into consideration. So, how have these changes to Apple’s system had an impact on third party apps?

Image

Face value

The first thing you notice when you start up iOS7 is the facelift that Apple have given their themes. The redesign has made it stark, minimal and yet dynamic in appearance, making full use of zoom and slide animations. This appearance is very different to the previous versions, making purpose built apps for Apple look outdated instantly. Many of the big players in the game like Twitter and Facebook were obviously aware of the significance of these changes and were able to release an update shortly after iOS7 was launched. Other mobile developers were not so fortunate and have had to completely overhaul their apps in an effort to keep them current.

How it feels

It isn’t just the look that has changed, but also the feel of how these apps operate. Previously, most apps worked on a layer base – clicking through navigation to get where you want to be. However, the minimalist nature of this update has forced many apps to adopt a more swipe-based interface. This means that now, instead of clicking through navigation menus, you simply swipe horizontally to get to the app’s most used features. This means that before, where many app developers only had to think about compatibility, there is now reason to consider the way in which the entire app works.

Compatibility

This really is the big issue when it comes to new software and mobile apps. If you haven’t been updating your app as the new updates roll in then you’ll probably find that your app no longer works effectively on the new systems and definitely no longer looks the part after the iOS7 drop. You might find that if your app requires a lot of memory to run then it will completely crash older devices or freeze on newer models. Unless you follow Apple closely and have a good idea of the changes that these updates will bring, a lot of the compatibility issues can only be worked out after the official launch.

Death of Novelty

Some of the most popular apps on the old systems include the novelty apps like flashlights and spirit levels, among others. Thanks to new additions to iOS7 these apps have been made completely redundant, forcing many mobile app developers to come up with new ideas for money making software. In a way this is encouraging for app developers as they created a feature so useful that Apple have integrated it in all their devices; however it is more than likely they received little or no compensation for their contribution. This means that many developers will need to come up with entirely new projects that are not already an existing feature of Apple devices but would be used on a regular basis – a very tricky task as Apple is constantly evolving.

So far we can see that iOS7 is having a massive impact on mobile app developers so far, and with various bug fixes and additional updates coming out this trend is set to continue.

Anton Faulconbridge is CEO of RantMedia, a mobile app development agency based in Cardiff.
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Opinion Articles

f u cn rd ths thn wts th prblm?

Iain Graham writes:

Text language. Why do they do it?  What an interesting question!  Normally asked by people who have never ever sent a text, believing it to be the invention of the devil!! "Texters are vandals, doing to our language what Genghis Khan did to his neighbours eight hundred years ago" asserted Jhn (sorry) John Humphrys of Radio Four fame writing in the Daily Mail. The new 'text language' has been blamed for many things including...

Author: The Fonecast
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Is Google’s new mobile phone distribution model really a big deal for the UK?

Mark Bridge writes:

“Google offers New Model for Consumers to buy a Mobile Phone”. Not my words but those of Vodafone as it announced it was the first operator to bring the new Google phone offer to Europe.

There’s a lot of talk about Google’s online ordering process for its Nexus One smartphone… or ‘superphone’ as the company described it at yesterday’s launch.

Author: The Fonecast
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Mobile shopping is worrying... and usually successful

Mark Bridge writes:

I really don’t like to complain. Honestly, I don’t. I’m an optimist. True, I can be a bit of a cynic – but that’s because I like to see things work first time.

So when I saw a headline that said “Shopping via mobile phone causes concerns for consumers”, I wasn’t surprised. Disappointed but not surprised.

And then I looked closer – and I got annoyed. Not annoyed at the companies that make mobile shopping so disappointing. No, annoyed at the organisation that published the report.

Author: The Fonecast
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Is mobile technology too young to predict?

Mark Bridge writes:

“Leave them alone, they’re just kids”

My word, Anakin Skywalker was a smart boy. Child prodigy. Wunderkind. Genius, some would say, albeit fictional.

But, without the benefit of hindsight (or the Star Wars box set, as many would call it), very few people would have expected him to marry his babysitter, fall into a volcano, turn to the Dark Side and end up looking like the late Sebastian Shaw.

Which brings me to the mobile phone industry.

Author: The Fonecast
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Did 2009 turn out the way we expected?

Mark Bridge writes:

At this time of year it’s something of a tradition – certainly within the mobile industry – to make predictions for the year ahead. It’s a trend we’ve followed with The Fonecast… and we’ve done reasonably well over the last few years.

We’ll be making this year’s predictions for 2010 in our programme on 23rd December. Ahead of that, I’ve been listening to our last show of 2008 to see what we thought 2009 would hold for us.

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