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Tuesday, May 1, 2012

Multiplayer Computer Games are Big Business for Small Devices

Greg Flakus of voanews.com writes:

Millions of people are addicted to playing games on mobile devices, with rivals and teammates spread around the world. A company in Austin, Texas has developed such a game, known as a mobile multiplayer online game, for the Apple iPhone and iPad, basing it on a pen-and-paper game that was popular in the 1970s called Traveller.

Traveller AR is a game that takes players to the far corners of space on a small screen. The space ship exists in a virtual world of vast dimensions, but you see it on an iPhone.

Brothers Tony and Kieran Howlett grew up playing the old Traveller game and developed the online version at their Austin-based company, IngZ Inc.

Tony says they modified the game for remote, online players. “We create missions, we have what we call a mission system," he said.

Don Ballew of Fort Gibson, Oklahoma, has been on many missions. “If you get bored, you can just pull your pad out and pick up right where you left off no matter where you are at," he said.

Ballew, who spoke to VOA via Skype, is a big Traveller AR fan and says he seldom has trouble finding another member of his player group. “We are scattered all over the world, so, in our little group, there is usually somebody online at some point in time during the day," he said.

While the game can be played as a peaceful venture, players can find their ship destroyed in a fight. “That's part of the thrill of the game, you never know what you are going to run into," said Ballew.

No problem, says Tony Howlett. His company sells ship insurance. “So if your ship blows up and everything on it blows up, you survive and we will give you a new ship, but it won't have any of the things you added to it," he said.

Although only a small percentage of players buy extra features, Kieran Howlett says being tied into Apple's large customer base makes it lucrative. “Once they approve you, you are in their store and you benefit from their resources and distribution, and then you have to follow their rules," he said.

Creating the virtual space world of Traveller AR was an undertaking that involved around 30 computer programers, as well as artists and designers.

Computer programer Chris Kauffman said, “It is a lot of different people working in a lot of different areas. I am not much of a visual artist, but I can take the pictures that you give me, and I can make them move around.”

Tony Howlett says the ultimate attraction of these role-playing games is the opportunity they give players to momentarily leave their ordinary life behind. “They may work a regular job during the day, but here they are in this giant space ship, and they are the king of the universe," he said.

Traveller AR is now in the beta testing phase, but it has already become one of the top 20 role-playing games in Apple's online store, and the Howlett brothers are working on other applications they hope will also meet with success online.

 

Originally published on voanews.com
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Opinion Articles

A Sure Signal from Vodafone

Mark Bridge writes:

Today I've been using my mobile phone at home. For many people that’s not an unusual thing to do – but it is for me because, around here, coverage indoors isn’t particularly good. Downstairs it’s previously been non-existent. But this morning everything changed.

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Physician uses cell phones to bring health care to the poor

Natalia Ardanza of voanews.com writes:

In Africa there is another use for mobile phones. Public Health workers in Kenya are now using mobile phones to gather health information from patients in remote areas and upload it to the internet for instant analysis at distant centers. And it is all happening thanks to Dr Joel Selanikio.

Author: The Fonecast
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Making dumb touchscreen phones was a smart move

Mark Bridge writes:

I remember a report from last year that said ‘non-smart’ touchscreen handsets – generally those without a popular operating system – would be bad news for mobile operators.

Conventional touchscreen smartphones tended to result in higher-than-average ARPU thanks to their early-adopting tech-loving users, their web-friendly browsers, their email programs, their app-friendly operating systems and their fast 3G connectivity. However, dumber touchscreen devices – those with a manufacturer’s own proprietary OS and perhaps a clumsier browser – could generate 23% less ARPU than smarter phones. So, if touchscreen dumbphones weren’t good for networks… and weren’t really good for consumers either… manufacturers wouldn’t really bother with them. Right?

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"Hello Nexus One" I say...

James Rosewell writes:

Mark’s been encouraging me to write an opinion piece on the Nexus One for the last few days and I’m finally putting fingers to keyboard to share my experiences. It’s taken so long because this phone has so many features. On a positive note I could go into details about the gorgeous screen, the Android Marketplace that will out-sell Apple’s over the next 18 months, the built-in satellite navigation service and the speedy processor that makes everything run smoothly in real time. Or on a less positive note, the touch screen keyboard that sucks (think carefully about this if you’re a heavy texter or emailer, it’s even worse than the original iPhone), the lack of ActiveSync for Calendars and Tasks, no support for WMA music files or the clunky zoom functions on the web browser.

However I’m going to focus on voice dictation. Nexus One is the first phone I’ve used with this feature.

Author: The Fonecast
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The Amazon Kindle prepares to fight the Apple iPhone and Tablet

Mark Bridge writes:

Here’s a curious thing. Firstly, Amazon creates the Kindle. It starts selling the Kindle in the USA with a mobile deal that lets users download electronic books and newspapers wherever they are. Then it starts selling the Kindle to us in the UK, although – hang on a moment – it’s not talking about a UK mobile deal. Instead it still seems to be ‘roaming’ from the AT&T network. Next comes the larger-screen Kindle DX – also roaming away when it reaches our shores. And now Amazon is talking about third-party downloadable applications for the Kindle. Yes, a mobile device with downloadable apps. Hold that thought; I’ll be returning to it.

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