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Tuesday, May 1, 2012

Multiplayer Computer Games are Big Business for Small Devices

Greg Flakus of voanews.com writes:

Millions of people are addicted to playing games on mobile devices, with rivals and teammates spread around the world. A company in Austin, Texas has developed such a game, known as a mobile multiplayer online game, for the Apple iPhone and iPad, basing it on a pen-and-paper game that was popular in the 1970s called Traveller.

Traveller AR is a game that takes players to the far corners of space on a small screen. The space ship exists in a virtual world of vast dimensions, but you see it on an iPhone.

Brothers Tony and Kieran Howlett grew up playing the old Traveller game and developed the online version at their Austin-based company, IngZ Inc.

Tony says they modified the game for remote, online players. “We create missions, we have what we call a mission system," he said.

Don Ballew of Fort Gibson, Oklahoma, has been on many missions. “If you get bored, you can just pull your pad out and pick up right where you left off no matter where you are at," he said.

Ballew, who spoke to VOA via Skype, is a big Traveller AR fan and says he seldom has trouble finding another member of his player group. “We are scattered all over the world, so, in our little group, there is usually somebody online at some point in time during the day," he said.

While the game can be played as a peaceful venture, players can find their ship destroyed in a fight. “That's part of the thrill of the game, you never know what you are going to run into," said Ballew.

No problem, says Tony Howlett. His company sells ship insurance. “So if your ship blows up and everything on it blows up, you survive and we will give you a new ship, but it won't have any of the things you added to it," he said.

Although only a small percentage of players buy extra features, Kieran Howlett says being tied into Apple's large customer base makes it lucrative. “Once they approve you, you are in their store and you benefit from their resources and distribution, and then you have to follow their rules," he said.

Creating the virtual space world of Traveller AR was an undertaking that involved around 30 computer programers, as well as artists and designers.

Computer programer Chris Kauffman said, “It is a lot of different people working in a lot of different areas. I am not much of a visual artist, but I can take the pictures that you give me, and I can make them move around.”

Tony Howlett says the ultimate attraction of these role-playing games is the opportunity they give players to momentarily leave their ordinary life behind. “They may work a regular job during the day, but here they are in this giant space ship, and they are the king of the universe," he said.

Traveller AR is now in the beta testing phase, but it has already become one of the top 20 role-playing games in Apple's online store, and the Howlett brothers are working on other applications they hope will also meet with success online.

 

Originally published on voanews.com
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Opinion Articles

World class, my a**e!

Iain Graham writes:

I recently had to, as a last resort, call the customer service department of a large communications company about a problem I currently have with a piece of equipment. I know I could have looked in the 150-page accompanying instruction manual but I haven't got half my life to spare! (as I mentioned in my previous blog piece on handsets!)

Businesses these days are telling us "Customer service has been outsourced to the Indian subcontinent and technologically streamlined in order to offer our customers a better, more efficient service"!

Author: The Fonecast
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Don’t be a not-so-early adopter

Mark Bridge writes:

So – you’re thinking about buying a new mobile phone. A smartphone. And yes, I mean a real smartphone, not just something with a touchscreen that looks nice.

I know, I know. You’re tempted by the iPhone. It’s all those apps, isn’t it?  100,000 and counting.

Yet Android is catching up. Admittedly it’s still got a long way to go to match that six-figure total… but the signs are certainly there.

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Probably the best Bluetooth headset brand in the world

Mark Bridge writes:

I really don’t want to make a habit of pointing at surveys and laughing – or even scratching my head in the kind of theatrical gesture used by Stan Laurel – but I should imagine there was some wry amusement at Strategy Analytics this week.

They’d been talking to car owners in Europe and the USA about their preferred brand for Bluetooth headsets and speakerphones. In the United States, 45% of respondents said Bose was their preferred brand. Excellent news for Bose. Excellent news for Bose stockists. Except...

Author: The Fonecast
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Movon MB80 Bluetooth handsfree wristband review

Mark Bridge writes:

I’m always on the lookout for technology that’ll make life easier. That’s one of the reasons the Movon MB80 caught my eye. It’s a Bluetooth handsfree unit that you wear on your wrist. The MB80 is designed for the times your phone’s not convenient and you don’t want to miss a call – but you also don’t want to wear a Bluetooth headset. Perhaps you’re playing sports or are out for an evening with friends. The Movon Bluetooth wristband rings or vibrates when someone calls – and then can be used as a handsfree loudspeaker.

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"Cancer" mobile phone headlines don't help anybody

James Rosewell writes:

"Mobile: new cancer alert" - The Daily Telegraph

The front page of Saturday's Telegraph led with the headline "Mobiles: new cancer alert" re-igniting fears about mobile phone usage. The centrepiece of the article is "a £20 million, decade long investigation, overseen by the World Health Organization (WHO) will publish evidence that heavy [mobile phone] users face a higher risk of developing brain tumors later in life". How should this topic be reported and what will it mean for our industry?

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