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Thursday, May 23, 2013

App tips and tricks for developers in 2013

Anton Faulconbridge of RantMedia writes:

2013 promises to be an exciting year for the app industry. With the number of smartphone users almost on par with laptop, desktop and tablet users, this is a crucial time for app developers to bring fresh and innovative material to the table.

Whilst many industries are drying out, the smartphone technology sector continues to flourish and a wave of app developers who sit up and take notice of new trends are likely to do well compared with slapdash competitors. Let’s take a look at some savvy tips and tricks to stay ahead of the game in 2013.

1. Flat design matters

You know those skeuomorphic designs which try to replicate real life as much as possible?  Yeahh. Don’t do that. If you’re wondering what the heck skeuomorphic stands for, it’s basically a design interface which aims to look exactly like real-life counterparts. For example, the notes app on the iPhone is designed to replicate a real note book and comes complete with a lined paper and a border design.

These old fuddy duddy designs are slowly being driven out by a new wave of ‘flat design’ interfaces which are minimalist, functional and altogether more sophisticated.

2. Take advantage of push notifications & location

One trick mobile app developers don’t want to miss is integration of location services and push notifications. Of course, GPS and push notifications are old news in their tradigital sense, but used in new ways can provide a more targeted service.

Push notifications which alert the user without the app being opened are a great tool for pushing your app, one example being social media notifications such as retweets, new followers and likes.

When you have a high number of apps on your smartphone device it’s easy to forget they are there. Location services are useful in this way, for example if a user lives in Cardiff and is signed up to a deals website, they could receive push notifications about deals in the area.

3. Buttons are old news

Whilst we may never tire of that 2005 Chemical Brothers album, Push the Button, we’re eight years on and it’s time to revolutionise the way we use buttons, at least in an app sense.

There are many ways to enhance the user experience and move away from usual button methods, multi-touch functions such as swipe and pinch will give your app an edge. The main challenge for an app developer is to incorporate new techniques without taking away from the user experience.

4. Quality takes time

Getting your app to the top of the app store list is no easy feat, it’s a saturated market out there. Producing high quality apps is one sure fire way to stand out from the crowd and get noticed. Although there are costs and extra time involved in producing high quality apps, this increases your potential of being popular with users and the chance of a worthwhile ROI.

Anton Faulconbridge is the director of RantMedia, an app development agency in Cardiff. Anton divides his time between training up app developers in Cardiff and sharing advice with the World Wide Web!
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Opinion Articles

SpinVox visit offers a few clues about the technology

Mark Bridge writes:

So, dear reader, let’s start at the beginning. Once upon a time, a mere five years ago, there was SpinVox. A company created with help from entrepreneur Christina Domecq – whose surname offers a clue to her family’s background – and Daniel Doulton, the man behind the Psion series 5. (Sherry and portable computers; two of my favourite products. But I digress).

The company’s promise was simple: to turn voicemail messages into SMS text messages.

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That just about covers it

Mark Bridge writes:

In my last article I looked forward to a world of cyborgs… but feared that decent battery life could stifle my dreams. And this week I’m on a similar theme, despairing that the UK’s mobile coverage problems probably won’t be solved before the Silver Jubilee of Vodafone and Cellnet’s networks.

To illustrate my worries, let me tell you a story.

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What price for a hands-free conversation?

Iain Graham writes:

When you get up tomorrow morning and get in the car, why don't you screw up three £20 notes and lob 'em out of the window?!  Oh, and whilst you are at it, take out your driving licence, and put three points in the penalties column!!

Why would you do that, I hear you ask?

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The Singularity is… errm… on its way, I think

Mark Bridge writes:

I’m an optimist. I’m not quite sure why I’m wired that way but I’m perfectly happy with it. Much as you’d expect, I suppose. And although I tend not to tap-dance in the gutter when it’s raining, I firmly believe that life is like a musical.

That’s probably why I’m such a fan of what’s become known as ‘the Singularity’; a point when technology and evolution are expected to combine. As computers become smarter, so they’ll be able to build smarter computers themselves – and before you know it they’ll be repairing people and improving the design. If all goes well I’ll look like a combination of Robocop and Jude Law.

“Fascinating”, I hear you say. “Bring on the medical nanobots. But what’s all this got to do with mobile phones?”

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Web Browser vs. Application Stores

James Rosewell writes:

Anyone involved in the mobile industry will have hardly failed to notice the hype surrounding mobile application stores led by Apple. Application stores provide a really simple way for consumers to install applications on their mobile phones. They’re so simple I heard Iain Graham had used one the other week!

However they don’t solve the fundamental problem of handset compatibility.

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