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Friday, October 25, 2013

The impact of iOS 7 on mobile app developers

Anton Faulconbridge writes:

It’s the latest tech update that everyone is talking about; for good or for bad, iOS7 is here and it’s something that all mobile app developers need to take into consideration. So, how have these changes to Apple’s system had an impact on third party apps?

Image

Face value

The first thing you notice when you start up iOS7 is the facelift that Apple have given their themes. The redesign has made it stark, minimal and yet dynamic in appearance, making full use of zoom and slide animations. This appearance is very different to the previous versions, making purpose built apps for Apple look outdated instantly. Many of the big players in the game like Twitter and Facebook were obviously aware of the significance of these changes and were able to release an update shortly after iOS7 was launched. Other mobile developers were not so fortunate and have had to completely overhaul their apps in an effort to keep them current.

How it feels

It isn’t just the look that has changed, but also the feel of how these apps operate. Previously, most apps worked on a layer base – clicking through navigation to get where you want to be. However, the minimalist nature of this update has forced many apps to adopt a more swipe-based interface. This means that now, instead of clicking through navigation menus, you simply swipe horizontally to get to the app’s most used features. This means that before, where many app developers only had to think about compatibility, there is now reason to consider the way in which the entire app works.

Compatibility

This really is the big issue when it comes to new software and mobile apps. If you haven’t been updating your app as the new updates roll in then you’ll probably find that your app no longer works effectively on the new systems and definitely no longer looks the part after the iOS7 drop. You might find that if your app requires a lot of memory to run then it will completely crash older devices or freeze on newer models. Unless you follow Apple closely and have a good idea of the changes that these updates will bring, a lot of the compatibility issues can only be worked out after the official launch.

Death of Novelty

Some of the most popular apps on the old systems include the novelty apps like flashlights and spirit levels, among others. Thanks to new additions to iOS7 these apps have been made completely redundant, forcing many mobile app developers to come up with new ideas for money making software. In a way this is encouraging for app developers as they created a feature so useful that Apple have integrated it in all their devices; however it is more than likely they received little or no compensation for their contribution. This means that many developers will need to come up with entirely new projects that are not already an existing feature of Apple devices but would be used on a regular basis – a very tricky task as Apple is constantly evolving.

So far we can see that iOS7 is having a massive impact on mobile app developers so far, and with various bug fixes and additional updates coming out this trend is set to continue.

Anton Faulconbridge is CEO of RantMedia, a mobile app development agency based in Cardiff.
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Opinion Articles

Last week at The Fonecast: 11th February 2013

WiFi goes on the attack

Mark Bridge writes:

Mobile networks aren’t what they used to be. As last week’s interview with Vince Russell of The Cloud demonstrated, more and more customers are relying on WiFi to augment their mobile data service.

Truphone is now planning to do exactly the same with voice calls and text messages by linking its mobile network with WiFi for even wider coverage.

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Last week at The Fonecast: 4th February 2013

Goodbye RIM, hello BlackBerry

Mark Bridge writes:

Apple launches a new product and BlackBerry pushes it out of the headlines. Who’d have thought it, eh?

Yes, Apple’s new $799 128GB iPad didn’t get much of a mention in the mobile press last week - thanks to the new BlackBerry 10 platform and two new smartphones. Memories of Stephen Bates’s awkward BBC interviews were soon forgotten as the touchscreen Z10 appeared and quickly hit the shelves of UK retailers.

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HTC smartphones are too good

HTC smartphones are too good

Causing HTC a serious headache

James Rosewell writes:

During December 2012 in the United States the HTC Evo 4G contributed 20% of web traffic from HTC devices. What is remarkable about this figure is that the HTC Evo 4G was first released in June 2010 and is almost three years old.

The HTC One series of devices were released during 2012 and contributed less than 10% of HTC’s web traffic in the same month.

Are HTC devices released pre-2012 too good at browsing the web?

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Future smart devices will extend our senses

Faiza Elmasry of voanews.com writes:

Imagine shopping for clothes online and being able to run your hand across the screen on your computer or smartphone to feel the fabrics. That kind of simulation technology could be available within the next five years.

Author: The Fonecast
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Discover the secrets of mobile innovation at The Mobile Academy in London

Mark Bridge writes:

Developing a successful mobile product or service isn’t just a question of having a great idea. There are all sorts of challenges, from the technical aspects of application development to the wider issues of branding and funding.

That’s where The Mobile Academy steps in. It’s a London-based mobile masterclass designed to give you a helping hand with innovation, whether you’re an entrepreneur, a business owner, a developer or a designer.

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